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So much violence in the world of herding!
Across the windswept fields of Woolshire sits Sheepdog Farm, ruled with military precision by Sergeant Barker. Every sheep counted, every gate locked — at least in theory.
Lurking beyond the hedgerows is Reynard, a fox with charm, nimble paws, and the moral compass of a sat‑nav yelling “make a U‑turn” at every decision. He’s discovered that plump, fluffy, catastrophically gullible sheep fetch an excellent price at market. Armed with a battered lorry and zero respect for authority, he darts in, scoops up sheep who assume it’s a spa day, and makes a run for it. Barker, long overdue a day off, patrols with grim dedication, ready to drop on Reynard from any direction. If the fox can outwit the sheepdog, fill his lorry, and roar off before the whistle blows, he might just fund the glamorous lifestyle he’s convinced he deserves. |
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Deep beneath Egypt’s sands, adventurer Fred plunges into ancient pyramids in search of treasure. Each tomb is a twisting maze, growing harsher the deeper he goes—more monsters, faster and deadlier.
Rats scurry through corridors, demanding perfect timing. Acid Drops—leftovers of old alchemists—fall with lethal accuracy. Ghosts drift through walls, shifting direction when disturbed. Chameleons guard ropes, swapping sides without warning. Mummies tumble through shafts and teleport on landing. Vampires streak through passages, and Skeletons pursue Fred until stopped. Treasures glitter throughout the maze, ready to boost Fred’s fortune, while maps reveal his location. Six perilous catacombs await, each tougher than the last. Survive them all to loop back or reshape the maze entirely. Display options include full colour or classic Spectrum tones, optional scanlines, and fullscreen or windowed play. |
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A remake of the original game by Quicksilva inspired by the story by Raymond Briggs. Your task is to build and protect a Snowman through four stages. First, collect six snow pieces to bild the Snowman while dodging gas flames. Ice Lollies freeze them briefly and add bonus points. Flashing Christmas items boost your score, while festive food restores energy. On the next two stages, gather the Snowman’s accessories—scarf, smile, trousers, torch—while avoiding Sleep Monsters, neutralized by Alarm Clocks. In the final stage those flames are back. Collect Ice Cubes to keep your Snowman from melting. Complete all four stages to unlock a new layout and continue the challenge.
Play with improved, colourful graphics and festive music or with original Spectrum graphics and sound. |
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The ultimate ZX Spectrum game on Windows PC. Play all twenty original caverns from the Spectrum version or select to play the twenty brand new ones - or mix it up a bit and let the game decide what screens you're going to play! You can even play with subdued lighting, darkening the caverns and using the light from Willy's hard hat.
Collect the keys and avoid the nasties. When you have all the keys, you can enter the portal which will then be flashing. The game ends when you have been 'got' or fallen heavily three times. |
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Another 8-Bit classic comes flying onto your PC featuring all screens from the original Spectrum version, updated graphics, a Spectrum graphics mode and a special "Chuckie in the dark" mode. A lot of care has been taken to make the gameplay as close to the original as possible. If that wasn't enough there are two brand new screen layouts for Henhouse Harry to negotiate. So, eyes on the prize and get collecting those eggs!
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Pippo is a simple arcade-style game released for the Sinclair ZX Spectrum by Mastertronic in 1986.
Help Pippo to jump on all the blocks in his world and turn them into a colour he likes. Watch out for the nasties patrolling the blocks, they will do anything in their power to hamper Pippo's progress and send him falling to oblivion. One particular nasty little specimen will even change the colour of the blocks back again leaving Pippo where he started. Fortunately, energy pills will appear every so often. GRab one of these and your enemies will all turn into springs. Pippo can then go and knock them all off the platforms. |
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River Rescue is easy to play but difficult to master. Navigate your speedboat along the river avoiding or destroying the various hazards. Land at a jetty on the North bank and rescue a scientist. Further down the river land at the South bank and your scientist will scurry off to safety. Dare you gamble and carry more than one scientist at a time? One false move and they'll all end up in that big laboratory in the sky!
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